DescriptionCIRCLE symposium 2014 explored how circulation of information might result in knowledge exchange, and how the maximisation of active engagement with the circulated information might trigger appropriate transformations of the initial pieces of information through which new (areas of) knowledge might be accessed or generated. CIRCLE symposium 2014 was a three stage ‘playful’ event, which unfolded during May as a primarily on-line event, through use of multiple platforms and tools. The aim was to find ways to “network the networks”, this meaning to create interactions between CIRCLE members and other researchers who are not in CIRCLE but belong to groups in which CIRCLE members also belong. It was a game involving concepts, processes and online technologies, aiming to create activity with researchers who were ‘networked’ with members of the research group CIRCLE. The game consisted of three stages: 1) Materials: Each network offers a piece of material (an idea, a question, a process, an example of something) for a pool of materials for everybody to use. 2) Processes: Each network selects a piece of material offered by another group and proposes a way to use this material. 3) Making: Each network, or even individual people, or even new temporary groups select one of these propositions and tries to undertake the proposed process in some way over a period 3 days (26 to 28 of May). The ultimate aim of this symposium is twofold: a) to explore how to run a hands-on participatory multi-layered event of this type and what actually happens, how a networking environment facilitates exchange, and how space is understood, used and created as part of this exchange b) to see whether there are any new ideas relating to the themes explored in the symposium and which emerged through this process and are worth pursuing further in some way through an appropriate research process.
|Period||26 May 2014 → 28 May 2014|
|Location||Edinburgh, United Kingdom|
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Project: University Awarded Project Funding