Gamification and Organisational performance

Press/Media: Research

Description

This theme explores how gamification can be used to improve various aspects of organisational performance.

Period4 Sept 2019 → 22 Apr 2020

Media coverage

1

Media coverage

  • TitleIt’s time to “change the game”: Gamification creates the need and provides opportunities for social learning.
    Degree of recognitionNational
    Media name/outletKnowledgeBrief
    Media typeWeb
    Country/TerritoryUnited Kingdom
    Date22/04/20
    PersonsAgnessa Spanellis

Media contributions

1

Media contributions

  • Title How ‘gamification’ could revolutionise creative thinking in the workplace
    Degree of recognitionInternational
    Media name/outletThe Conversation
    Media typeWeb
    Country/TerritoryUnited Kingdom
    Date4/09/19
    PersonsAgnessa Spanellis