A suite of musical works for mobile phone and ambulant listener exploring sound synthesis, sample playback and gallery exhibition.
Journeyman is a suite of pieces exploring approaches to composition for mobile devices. It exploits the complex array of sensing devices on contemporary mobile phones to perform pieces in real-time as the listener moves around. The pieces can be presented live at concerts, but were designed for a single listener with headphones.
- Mobile phones offer a relatively new expressive space for composition, performance and audience engagement. - On-board sensors can be connected to sound-generation parameters that lead to expressive and responsive computer music controlled in-part by the person listening. - Sound Spatialisation techniques for playback on headphones can create a very in-depth listening experience, but acoustic cues are much harder for listeners to pick up on in busy street environments where these pieces might be experienced. - Unity Game Engine offers a cross-platform development environment for mobile music production but the production landscape is unstable leading to challenges compatibility and accessibility challenges for wider distribution of these pieces.