Computer Science
Autotuning
100%
Mobile Device
100%
Heuristics
66%
User
66%
OpenCL
62%
Kernel
62%
Optimization
58%
Power Consumption
50%
Construction Heuristic
50%
Data Center
50%
Stencil Pattern
50%
Interactive Workload
50%
User Experience
50%
Android
50%
Active Learning
50%
Performance Tuning
50%
Programs
41%
Application
41%
Machine Learning
41%
Workload
33%
Functions
33%
Energy Efficiency
33%
Training Data
25%
Design
25%
Design Constraint
16%
Hardware
16%
Theoretical Peak
16%
Computing Environment
16%
Software
16%
Power Efficient
16%
Lower Energy Consumption
16%
Events
16%
System Configuration
16%
Mobile Computing Device
16%
Relative Performance
16%
Standards
16%
User Interaction
16%
Operating Frequency
16%
Underlying Hardware
16%
Mobile Application
16%
Interactive Application
16%
Classifier
16%
Clock Frequency
16%
Interactive Environment
16%
Records
16%
Smartphones
16%
Classification
16%
Roles
16%
Training Instance
12%
Effective Optimization
12%
Reusable Pattern
12%
Dynamic Autotuning
12%
Client-Server Model
12%
Optimal Performance
12%
Case Study
12%
Models
12%
Computation
12%
Parallel Programming
12%
Classification Accuracy
12%
Use Case
12%
Heterogeneous System
12%
Parallel Program
12%
Availability
12%
Parallelism
12%
Application Developer
12%
Software Development Tool
12%
Speed-up
12%
Supervised Learning
12%
Training Example
12%
Networks
12%
Microprocessor
12%
Real World
12%
Proposed Mechanism
8%
Contexts
8%
Reference Input
8%
Desktop Application
8%
Compiler
8%
Mobile App
8%
Server Application
8%
Benchmark
8%
Optimization Strategy
8%
Transformations
8%
Classes
8%