Abstract
We present a novel manipulandum for understanding the sensorimotor processes involved in object grasping. We have developed a closed-loop prosthetic hand, with 2 degrees of control and 32 channels of vibrotactile feedback of fingertip force and finger positions. In order to understand this model sensorimotor circuit we first tackle two sub-problems: (Q1) Do we integrate artificial sensory feedback (vibrotactile) with our other modalities (vision, proprioception) in a statistically optimal manner based on sensory uncertainty? We run subjects through a pursuit tracking task with noisy visual and vibrotactile cues to cursor location, and describe the resulting trajectories with a Kalman filter model; and (Q2) Are grasp trajectories and temporal force profiles a predictable function of the actuation commands that control the hand and the available feedback? We run subjects through a new tracking task where the grasp size and force on an object are modulated, and compare the resulting trajectories to those predicted by the optimal feedback control (OFC) framework.
| Original language | English |
|---|---|
| Number of pages | 2 |
| Publication status | Published - 2009 |
| Event | Computiational Principles of Sensorimotor Learning (ESF International Workshop) - Kloster Irsee, Germany Duration: 13 Sept 2009 → 15 Sept 2009 |
Workshop
| Workshop | Computiational Principles of Sensorimotor Learning (ESF International Workshop) |
|---|---|
| Country/Territory | Germany |
| City | Kloster Irsee |
| Period | 13/09/09 → 15/09/09 |
Keywords / Materials (for Non-textual outputs)
- Informatics
- Computer Science
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