@inproceedings{f3922be1a91042c583f8f75ab93764f7,
title = "A model for mapping serious game mechanics to pedagogical patterns",
abstract = "Pedagogical patterns facilitate the transfer of expert knowledge in teaching and learning. They are used to scaffold learning design for a particular purpose. Designing games for learning is a challenging, resource intensive, and inherently interdisciplinary activity. In this paper, we map the mechanics of twelve co-designed serious games onto conceptually similar pedagogical patterns in order to identify fruitful common approaches and facilitate knowledge exchange. We present our methodology for this mapping process and provide examples for its usage to improve the quality and accessibility of serious games design.",
keywords = "pedagogical patterns, serious games, cybersecurity, learning mechanics, game mechanics, Game Based Learning",
author = "Jamie Ferguson and Daisy Abbott and Louchart, \{Sandy Jean-Jacques\}",
year = "2023",
month = oct,
day = "14",
doi = "10.1007/978-3-031-44751-8\_5",
language = "English",
isbn = "9783031447501",
series = "Lecture Notes in Computer Science",
publisher = "Springer",
pages = "65--80",
editor = "M. Haahr and A. Rojas-Salazar and S. G{\"o}bel",
booktitle = "Serious Games. JCSG 2023",
address = "United Kingdom",
note = "9th Joint International Conference : JCSG 2023 ; Conference date: 26-10-2023 Through 27-10-2023",
}