Adaptive pattern spectrum image description using euclidean and Geodesic distance without training for texture classification

V. González-Castro*, E. Alegre, O. García-Olalla, L. Fernández-Robles, M. T. García-Ordás

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

Mathematical morphology can be used to extract a shape-size distribution called pattern spectrum (PS) with texture description purposes. However, the structuring element (SE) used to compute it does not vary along the image; and therefore it does not capture its geometrical variations. The author's proposal consists of computing an SE at each pixel whose size and shape varies with two distance criterions: an Geodesic distance and a Euclidean distance, in order to fit the texture as well as possible. Combining the Geodesic and the Euclidean descriptors as just one descriptor, the classification results of several textures from the VisTex and Brodatz database show that this approach outperforms the classical PS, the Geodesic and the Euclidean descriptors separately and, in contrast with other adaptive methods, it does not require previous training.

Original languageEnglish
Pages (from-to)581-589
Number of pages9
JournalIET Computer Vision
Volume6
Issue number6
DOIs
Publication statusPublished - 1 Dec 2012
Externally publishedYes

Fingerprint

Dive into the research topics of 'Adaptive pattern spectrum image description using euclidean and Geodesic distance without training for texture classification'. Together they form a unique fingerprint.

Cite this