Analysing UML 2.0 activity diagrams in the software performance engineering process

C. Canevet, S. Gilmore, J. Hillston, L. Kloul, P. Stevens

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this paper we present an original method of analysing the newly-revised UML2.0 activity diagrams. Our analysis method builds on our formal interpretation of these diagrams with respect to the UML2.0 standard. The mapping into another formalism is the first stage of a refinement process which ultimately delivers derived analytical results on the model. This process highlights latent performance problems hidden in the high-level design, allowing software developers to fix these design flaws before they are concretised in implementation code. We exercise our analysis approach on a substantial example of modelling a multi-player distributed role-playing game.
Original languageEnglish
Title of host publicationProceedings of the 4th international workshop on Software and performance
Place of PublicationNew York, NY, USA
PublisherACM
Pages74-78
Number of pages5
ISBN (Print)1-58113-673-0
DOIs
Publication statusPublished - 2004

Fingerprint Dive into the research topics of 'Analysing UML 2.0 activity diagrams in the software performance engineering process'. Together they form a unique fingerprint.

Cite this