TY - CONF
T1 - Approaches to immersion and interaction in virtual procedural and orchestrated space
AU - Rawlinson, Jules
N1 - Conference code: 2
PY - 2020/9/4
Y1 - 2020/9/4
N2 - This paper outlines approaches to immersion and interaction in w[i]nd (Rawlinson, 2020), an audiovisual composition and installation in a first-person screen-based Virtual Environment (VE) for Mac and PC. Users explore a photorealistic space containing images, models and spatial audio through first person motion controlled by keyboard and mouse. Object position, movement, underlying algorithmic parameters and spatial triggers are used as a mechanic to influence the sonic density and character of the experience. Among other things, the work explores open sonic form, timbre and character in non-linear interactive experiences andcontributes to research into the use of sound and sounding objects as an approach to presence and immersion, navigation and interaction in VEs.
AB - This paper outlines approaches to immersion and interaction in w[i]nd (Rawlinson, 2020), an audiovisual composition and installation in a first-person screen-based Virtual Environment (VE) for Mac and PC. Users explore a photorealistic space containing images, models and spatial audio through first person motion controlled by keyboard and mouse. Object position, movement, underlying algorithmic parameters and spatial triggers are used as a mechanic to influence the sonic density and character of the experience. Among other things, the work explores open sonic form, timbre and character in non-linear interactive experiences andcontributes to research into the use of sound and sounding objects as an approach to presence and immersion, navigation and interaction in VEs.
M3 - Abstract
T2 - Sound, Image and Interaction Design Symposium 2020
Y2 - 4 September 2020 through 4 September 2020
ER -