Abstract / Description of output
A gap exists between the specification of argument/argumentation norms and their implementation via protocols in multi-agent systems. This paper describes a new approach to support and automate the synthesis (code generation) of multi-agent argumentation protocols. The idea is to automatically transform a high-level description of an argumentation dialogue game provided by an argumentation user to a final multi-agent executable protocol based on reusable and parameterized patterns. This brings pattern based program synthesis into multi-agent programming in a new way.
Original language | English |
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Pages | 681-684 |
Number of pages | 4 |
Publication status | Published - 2013 |
Event | 25th International Conference on Software Engineering and Knowledge Engineering - Boston, United States Duration: 27 Jun 2013 → 29 Jun 2013 |
Conference
Conference | 25th International Conference on Software Engineering and Knowledge Engineering |
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Abbreviated title | SEKE 2013 |
Country/Territory | United States |
City | Boston |
Period | 27/06/13 → 29/06/13 |
Keywords / Materials (for Non-textual outputs)
- argumentation
- automated synthesis
- dialogue game
- program synthesis