Abstract
We present a novel framework for creating Möbius-invariant subdivision operators with a simple conversion of existing linear subdivision operators. By doing so, we create a wide variety of subdivision surfaces that have properties derived from Möbius geometry; namely, reproducing spheres, circular arcs, and Möbius regularity. Our method is based on establishing a canonical form for each 1-ring in the mesh, representing the class of all 1-rings that are Möbius equivalent to that 1-ring. We perform a chosen linear subdivision operation on these canonical forms, and blend the positions contributed from adjacent 1-rings, using two novel Möbius-invariant operators, into new face and edge points. The generality of the method allows for easy coarse-to-fine mesh editing with diverse polygonal patterns, and with exact reproduction of circular and spherical features. Our operators are in closed-form and their computation is as local as the computation of the linear operators they correspond to, allowing for efficient subdivision mesh editing and optimization.
| Original language | English |
|---|---|
| Article number | 227 |
| Number of pages | 15 |
| Journal | ACM Transactions on Graphics |
| Volume | 37 |
| Issue number | 6 |
| DOIs | |
| Publication status | Published - 4 Dec 2018 |
Keywords / Materials (for Non-textual outputs)
- regular meshes
- möbius transformations
- mesh subdivision
- architectural geometry
- conformal transformations
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