Abstract / Description of output
The Nash equilibrium is the most commonly adopted solution
concept for non–cooperative interaction situations.
However, it underlays on the assumption of common information
that is hardly verified in many practical situations.
When information is not common, the appropriate
game theoretic solution concept is the self–confirming equilibrium.
It requires that every agent plays the best response
to her beliefs and that the beliefs are correct on the equilibrium
path. We present, to the best of our knowledge, the
first study on the computation of a self–confirming equilibrium
for two–player extensive–form games. We provide algorithms,
we analyze the computational complexity, and we
experimentally evaluate the performance of our algorithms
in terms of computational time.
Original language | English |
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Title of host publication | The 10th International Conference on Autonomous Agents and Multiagent Systems-Volume 3 |
Pages | 981-988 |
Number of pages | 8 |
Publication status | Published - 2011 |