The Internet of Things (IoT) and ubiquitous computing are leading to an increase in objects with a short lifespan - ei- ther through breakage, “bricking” by the manufacturer, or discontinued use by the owner. This leads to a surplus of material and e-waste that cannot or is not readily recycled, upcycled or otherwise reused, aggravating material scarcity. In part, this is due to the use of unrecyclable materials and custom-built hardware. However, it is also due to the limited value people place on these objects (e.g., sentimental and environmental). This one-day workshop will explore how the configuration of values designed into IoT objects influences the end-user practices of disposal, recycling and upcycling. Through this lens, we will collectively consider potential de- sign strategies that can be instilled during the process of design, to support the continuity of the material life of IoT objects after their “death”.
|Title of host publication||DIS' 20 Companion: Companion Publication of the 2020 ACM Designing Interactive Systems Conference|
|Publication status||Published - Jul 2020|
|Event||ACM Designing Interactive Systems 2020 - Eindhoven/Online, Eindhoven, Netherlands|
Duration: 6 Jul 2020 → 10 Jul 2020
|Conference||ACM Designing Interactive Systems 2020|
|Period||6/07/20 → 10/07/20|