Direct writing of images onto 3D surfaces

R. Sung, J.R. Corney, D.P. Towers, F. McPherson, D. Hand, D. Clark, M. Gross, I. Black

Research output: Contribution to journalArticlepeer-review

Abstract / Description of output

Aims to develop a greyscale "painting system" by enabling the physical reproduction of digital texture maps on arbitrary 3D objects selectively exposing "pixels" of photographic emulsion with a robot mounted light source. After reviewing existing methods of "decorating" 3D components, the properties of photographic emulsion are introduced and the nature of the rendering process' pixels discussed. A proposed path planning algorithm, used to derive both the robot's movement and the exposure times directly from a VRML representation, is then presented. Results obtained from successfully rendering images on the surface of a test object are presented. Limitations of current system include the overall process time and the inability to handle objects with concave geometry.
Original languageEnglish
Pages (from-to)27-36
Number of pages10
JournalIndustrial Robot: The international journal of robotics research and application
Issue number1
Publication statusPublished - 2006

Keywords / Materials (for Non-textual outputs)

  • mass customization
  • painting
  • rapid prototypes
  • design engineering


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