Skip to main navigation Skip to search Skip to main content

Direct writing of images onto 3D surfaces

R. Sung, J.R. Corney, D.P. Towers, F. McPherson, D. Hand, D. Clark, M. Gross, I. Black

Research output: Contribution to journalArticlepeer-review

Abstract

Aims to develop a greyscale "painting system" by enabling the physical reproduction of digital texture maps on arbitrary 3D objects selectively exposing "pixels" of photographic emulsion with a robot mounted light source. After reviewing existing methods of "decorating" 3D components, the properties of photographic emulsion are introduced and the nature of the rendering process' pixels discussed. A proposed path planning algorithm, used to derive both the robot's movement and the exposure times directly from a VRML representation, is then presented. Results obtained from successfully rendering images on the surface of a test object are presented. Limitations of current system include the overall process time and the inability to handle objects with concave geometry.
Original languageEnglish
Pages (from-to)27-36
Number of pages10
JournalIndustrial Robot: The international journal of robotics research and application
Volume33
Issue number1
DOIs
Publication statusPublished - 2006

Keywords / Materials (for Non-textual outputs)

  • mass customization
  • painting
  • rapid prototypes
  • design engineering

Fingerprint

Dive into the research topics of 'Direct writing of images onto 3D surfaces'. Together they form a unique fingerprint.

Cite this