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Abstract
Learning to communicate through interaction, rather than relying on explicit supervision, is often considered a prerequisite for developing a general AI. We study a setting where two agents engage in playing a referential game and, from scratch, develop a communication protocol necessary to succeed in this game. We require that messages they exchange, both at train and test time, are in the form of a language (i.e. sequences of discrete symbols). As the ultimate goal is to ensure that communication is accomplished in natural language, we perform preliminary experiments where we inject prior information about natural language into our model and study properties of the resulting protocol.
Original language | English |
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Title of host publication | 5th International Conference on Learning Representations (ICLR 17, workshop track) |
Number of pages | 6 |
Publication status | E-pub ahead of print - 26 Apr 2017 |
Event | 5th International Conference on Learning Representations - Palais des Congrès Neptune, Toulon, France Duration: 24 Apr 2017 → 26 Apr 2017 https://iclr.cc/archive/www/2017.html |
Conference
Conference | 5th International Conference on Learning Representations |
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Abbreviated title | ICLR 2017 |
Country | France |
City | Toulon |
Period | 24/04/17 → 26/04/17 |
Internet address |
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