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Abstract / Description of output
We give polynomial time algorithms for quantitative (and qualitative) reachability analysis for Branching Markov Decision Processes (BMDPs). Specically, given a BMDP, and given an initial population, where the objective of the controller is to maximize (or minimize) the probability of eventually reaching a population that contains an object of a desired (or undesired) type, we give algorithms for approximating the supremum (inmum) reachability probability, within desired precision > 0, in time polynomial in the encoding size of the BMDP and in log(1=). We furthermore give P-time algorithms for computing -optimal strategies for both maximization and minimization of reachability probabilities. We also give P-time algorithms for all associated qualitative analysis problems, namely: deciding whether the optimal (supremum or inmum) reachability probabilities are 0 or 1. Prior to this paper, approximation of optimal reachability probabilities for BMDPs was not even known to be decidable. Our algorithms exploit the following basic fact: we show that for any BMDP, its maximum (minimum) non-reachability probabilities are given by the greatest xed point (GFP) solution g 2 [0; 1]n of a corresponding monotone max (min) Probabilistic Polynomial System of equations (max/minPPS), x = P(x), which are the Bellman optimality equations for a BMDP with non-reachability objectives. We show how to compute the GFP of max/minPPSs to desired precision in P-time. We also study more general branching simple stochastic games (BSSGs) with (non-)reachability objectives. We show that: (1) the value of these games is captured by the GFP, g, of a corresponding max-minPPS, x = P(x); (2) the quantitative problem of approximating the value is in TFNP; and (3) the qualitative problems associated with the value are all solvable in P-time.
Original language | English |
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Pages (from-to) | 355-382 |
Number of pages | 28 |
Journal | Information and Computation |
Volume | 261 |
Issue number | 2 |
Early online date | 8 Feb 2018 |
DOIs | |
Publication status | Published - Aug 2018 |
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Dive into the research topics of 'Greatest Fixed Points of Probabilistic Min/Max Polynomial Equations, and Reachability for Branching Markov Decision Processes'. Together they form a unique fingerprint.Projects
- 1 Finished
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Efficient algorithms for verification of recursive probabilistic system
30/03/13 → 29/03/15
Project: Research
Profiles
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Kousha Etessami
- School of Informatics - Personal Chair in Algorithms, Games, Logic and Complexity
- Laboratory for Foundations of Computer Science
- Foundations of Computation
Person: Academic: Research Active