TY - GEN
T1 - How active vision facilitates familiarity-based homing
AU - Philippides, Andrew
AU - Dewar, Alex
AU - Wystrach, Antoine
AU - Mangan, Michael
AU - Graham, Paul
PY - 2013
Y1 - 2013
N2 - The ability of insects to visually navigate long routes to their nest has provided inspiration to engineers seeking to emulate their robust performance with limited resources [1-2]. Many models have been developed based on the elegant snapshot idea: remember what the world looks like from your goal and subsequently move to make your current view more like your memory [3]. In the majority of these models, a single view is stored at a goal location and acts as a form of visual attractor to that position (for review see [4]). Recently however, inspired by the behaviour of ants and the difficulties in extending traditional snapshot models to routes [5], we have proposed a new navigation model [6-7]. In this model, rather than using views to recall directions to the place that they were stored, views are used to recall the direction of facing or movement (identical for a forward-facing ant) at the place the view was stored. To navigate, the agent scans the world by rotating and thus actively finds the most familiar view, a behaviour observed in Australian desert ants. Rather than recognise a place, the action to take at that place is specified by a familiar view.
AB - The ability of insects to visually navigate long routes to their nest has provided inspiration to engineers seeking to emulate their robust performance with limited resources [1-2]. Many models have been developed based on the elegant snapshot idea: remember what the world looks like from your goal and subsequently move to make your current view more like your memory [3]. In the majority of these models, a single view is stored at a goal location and acts as a form of visual attractor to that position (for review see [4]). Recently however, inspired by the behaviour of ants and the difficulties in extending traditional snapshot models to routes [5], we have proposed a new navigation model [6-7]. In this model, rather than using views to recall directions to the place that they were stored, views are used to recall the direction of facing or movement (identical for a forward-facing ant) at the place the view was stored. To navigate, the agent scans the world by rotating and thus actively finds the most familiar view, a behaviour observed in Australian desert ants. Rather than recognise a place, the action to take at that place is specified by a familiar view.
U2 - 10.1007/978-3-642-39802-5_56
DO - 10.1007/978-3-642-39802-5_56
M3 - Conference contribution
SN - 978-3-642-39801-8
T3 - Lecture Notes in Computer Science
SP - 427
EP - 430
BT - Biomimetic and Biohybrid Systems
PB - Springer Berlin Heidelberg
ER -