Abstract
Many games are essentially social, yet dominant theories of games struggle to accommodate this. This chapter argues that Bernard Suits’s rightly influential theory lacks a plausible explanation of what it is for two or more people to play a game with one another. It then develops an alternative approach which takes a more interpersonal approach, emphasizing the role of commitment in its account of multi-player games. It argues that this approach has several advantages over rival approaches. It concluded by extending this approach to deal with single-player games. The chapter argues that “game” and cognates are, in one useful sense, family resemblance terms, but in a way that can accommodate what is insightful in Suits’s approach, thus getting the best of both worlds.
| Original language | English |
|---|---|
| Title of host publication | Games, Sports, and Play |
| Subtitle of host publication | Philosophical Essays |
| Editors | Thomas Hurka |
| Publisher | Oxford University Press |
| Chapter | 5 |
| ISBN (Print) | 9780198798354 |
| DOIs | |
| Publication status | Published - 2019 |
Keywords / Materials (for Non-textual outputs)
- family resemblance
- play
- game
- commitment
- cheat
- Bernard Suits
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Dive into the research topics of 'How to play well with others'. Together they form a unique fingerprint.Profiles
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Michael Ridge
- School of Philosophy, Psychology and Language Sciences - Professor Personal Chair
Person: Academic: Research Active
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