Abstract
Computing education is increasing in global importance, with calls for greater understanding of conceptual development that can inform pedagogy. Here, we report a study investigating elementary computing concepts through the lens of Embodied Cognition. Sixteen students (9 female) studying university-level computing were asked to explain their understanding of computing concepts (without materials) in individually video-recorded sessions. We analysed the gestures generated for three elementary concepts: algorithms, loops, and conditional statements. In total, 368 representational gestures were identified across 48 (16 × 3) explanations, thereby providing evidence that offline thinking in this domain is embodied. Our analysis of representational gestures showed that participants drew upon two overarching embodied metaphors in their explanations: 1) Computing Constructs as Physical Objects, in which participants simulated manipulating physical objects (e.g., pinching) when referring to range of computing constructs, and 2) Computing Processes as Motion along a Path,whereby participants moved their hands along one of three body based axes when referring to temporal sequences. We contrast our findings to similar research in mathematics and discuss implications for computing pedagogy – namely the role of gesture in the classroom and technologies that can exploit embodied metaphors.
Original language | English |
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Article number | 105859 |
Pages (from-to) | 1-11 |
Number of pages | 11 |
Journal | Computers in Human Behavior |
Volume | 105 |
Early online date | 31 Jan 2019 |
DOIs | |
Publication status | Published - Apr 2020 |
Keywords / Materials (for Non-textual outputs)
- embodied cognition
- gesture
- metaphor
- computing education
- computation thinking
- representation
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Andrew Manches
- Moray House School of Education and Sport - Personal Chair of Children and Technology
- Centre for Research in Digital Education
- Institute for Education, Community & Society
Person: Academic: Research Active