Abstract
We describe the learner-centered design of an application for collocated collaborative writing on digital tabletops. Learning writing is an activity that is traditionally undertaken as a non-collaborative, non-visuospatial activity. We demonstrate how framing writing as a visuospatial manipulation of elements of writing sub-tasks can promote collaboration. While collaborative visuospatial activities lend themselves to digital tabletops in particular, not all activities naturally translate into such tasks. Our application allows for (or supports) writing as a collaborative task, as well as providing a platform for students to learn extended writing. We describe the mapping between the design principles used, and the pedagogical and thinking theories that are incorporated into the design. The design is described at each iteration, including the associated user studies, and we conclude with a discussion of more widely applicable design implications. This research shows how traditional non-collaborative learning activities can, using visuospatial representations, be reconfigured as collocated collaborative learning activities.
Original language | English |
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Title of host publication | Proceedings of the 12th International Conference on Interaction Design and Children |
Place of Publication | New York, NY, USA |
Publisher | Association for Computing Machinery (ACM) |
Pages | 36–45 |
ISBN (Print) | 9781450319188 |
DOIs | |
Publication status | Published - 24 Mar 2013 |
Event | 12th International Conference on Interaction Design and Children - New York, United States Duration: 24 Jun 2013 → 27 Jun 2013 |
Conference
Conference | 12th International Conference on Interaction Design and Children |
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Abbreviated title | IDC 2013 |
Country/Territory | United States |
City | New York |
Period | 24/06/13 → 27/06/13 |
Keywords / Materials (for Non-textual outputs)
- collaboration
- digital tabletops
- distributed cognition