Abstract
Making a construal is a way of using the computer to help us in making sense of a situation. Its merits as a new digital skill for developing open educational resources in the constructionist tradition are illustrated using a basic construal of shopping activity. Making construals is the central theme of the three year EU Erasmus+ CONSTRUIT! project. This paper takes the form of an introductory tutorial highlighting key qualities of construals that will shape the CONSTRUIT! agenda.
Original language | English |
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Title of host publication | 2015 International Conference on Interactive Technologies and Games |
Publisher | Institute of Electrical and Electronics Engineers (IEEE) |
Pages | 9-16 |
Number of pages | 8 |
ISBN (Electronic) | 9781467378741 |
DOIs | |
Publication status | Published - 8 Feb 2016 |
Keywords
- computer science education
- digital skill
- open educational resources
- EU Erasmus+ CONSTRUIT! project
- construal making
- Computers
- Context
- Semantics
- Games
- Concrete
- Visualization
- Open Educational Resources
- construal
- computing
- spreadsheets
- educational technology
- school education
- constructionism
- educational games
- software development