Novel 3D Geometry-Based Stochastic Models for Non-Isotropic MIMO Vehicle-to-Vehicle Channels

Yi Yuan, Cheng-Xiang Wang*, Xiang Cheng, Bo Ai, David I. Laurenson

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract / Description of output

This paper proposes a novel three-dimensional (3D) theoretical regular-shaped geometry-based stochastic model (RS-GBSM) and the corresponding sum-of-sinusoids (SoS) simulation model for non-isotropic multiple-input multiple-output (MIMO) vehicle-to-vehicle (V2V) Ricean fading channels. The proposed RS-GBSM, combining line-of-sight (LoS) components, a two-sphere model, and an elliptic-cylinder model, has the ability to study the impact of the vehicular traffic density (VTD) on channel statistics, and jointly considers the azimuth and elevation angles by using the von Mises Fisher distribution. Moreover, a novel parameter computation method is proposed for jointly calculating the azimuth and elevation angles in the SoS channel simulator. Based on the proposed 3D theoretical RS-GBSM and its SoS simulation model, statistical properties are derived and thoroughly investigated. The impact of the elevation angle in the 3D model on key statistical properties is investigated by comparing with those of the corresponding two-dimensional (2D) model. It is demonstrated that the 3D model is more accurate to characterize real V2V channels, in particular for pico cell scenarios. Finally, close agreement is achieved between the theoretical model, SoS simulation model, and simulation results, demonstrating the utility of the proposed models.

Original languageEnglish
Pages (from-to)298-309
Number of pages12
JournalIEEE Transactions on Wireless Communications
Volume13
Issue number1
Early online date16 Dec 2013
DOIs
Publication statusPublished - 31 Jan 2014

Keywords / Materials (for Non-textual outputs)

  • MIMO vehicle-to-vehicle channels
  • 3D RS-GBSM
  • non-isotropic scattering
  • vehicular traffic density
  • statistical properties
  • AD HOC NETWORKS
  • MOBILE CHANNELS
  • FADING CHANNELS
  • SIMULATION
  • TIME

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