Abstract
We developed OAR Converter, a conversion system to load OpenSimulator Archive (.oar) files into Unity for use in Unity-based projects. This system allows the user to load 3D world data created in OpenSimulator into Unity on a region-by-region basis, and to ultimately output the data from Unity in a variety of formats. These features allow us to treat the pairing of OpenSimulator and Unity as a shared development environment, which simplifies the low-cost creation of 3D virtual worlds that can be used for graphical visualizations and social virtual worlds or social virtual reality experiences.
| Original language | English |
|---|---|
| Number of pages | 15 |
| Publication status | Published - 10 Dec 2017 |
| Event | Open Simulator Community Conference - Duration: 9 Dec 2017 → 10 Dec 2017 http://conference.opensimulator.org/2017/ |
Conference
| Conference | Open Simulator Community Conference |
|---|---|
| Period | 9/12/17 → 10/12/17 |
| Internet address |