Projects per year
Abstract / Description of output
Information provision in games influences behavior by affecting agents’ beliefs about the state as well as their higher-order beliefs. We first characterize the extent to which a designer can manipulate agents’ beliefs by disclosing information. We then describe the structure of optimal belief distributions, including a concave-envelope representation that subsumes the single-agent result of Kamenica and Gentzkow. This result holds under various solution concepts and outcome selection rules. Finally, we use our approach to compute an optimal information structure in an investment game under adversarial equilibrium selection.
Original language | English |
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Pages (from-to) | 1370-1404 |
Journal | Journal of Political Economy |
Volume | 128 |
Issue number | 4 |
Early online date | 3 Mar 2020 |
DOIs | |
Publication status | Published - 30 Apr 2020 |
Keywords / Materials (for Non-textual outputs)
- information design
- disclosure
- belief manipulation
- belief distributions
- extremal decomposition
- concavification
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Dive into the research topics of 'On information design in games'. Together they form a unique fingerprint.Projects
- 1 Finished
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Transparency in Procurement: The design and use of information in trading mechanisms.
1/01/16 → 31/12/18
Project: Research