Abstract
As an example of implementing the pervasive computing, we developed an application framework to deploy an easy, spontaneous, and infrastructureless network. We selected the Bluetooth technology with the peer-to-peer (P2P) concept to develop an experimental application which enables peers to exchange their resources. Overall network architecture and the prototype application are presented. We selected a small test-bed and simulation to evaluate the overall performance and system behaviour. We measured and present our findings in term of the duration of inquiry procedure and the throughput, according to various experimental parameters such as physical distance between nodes and their speeds.
Original language | English |
---|---|
Title of host publication | Wireless Pervasive Computing, 2006 1st International Symposium on |
Publisher | Institute of Electrical and Electronics Engineers |
Number of pages | 6 |
ISBN (Print) | 0-7803-9410-0 |
DOIs | |
Publication status | Published - 1 Jan 2006 |
Keywords / Materials (for Non-textual outputs)
- Bluetooth
- peer-to-peer computing
- ubiquitous computing
- P2P concept
- network architecture
- peer-to-peer
- pervasive computing applications
- Handheld computers
- Pain
- Pervasive computing
- Postal services
- Protocols