TY - CHAP
T1 - Open prototyping
T2 - A framework for combining art and innovation in the IoT and Smart Cities
AU - Hemment, Drew
AU - Bletcher, Joanna
AU - Coulson, Saskia
PY - 2020/7/28
Y1 - 2020/7/28
N2 - Recent developments in big data, cloud computing and artificial intelligence (AI) profoundly shape the human condition today, often in ways that are neither transparent, nor accountable. At the same time, a tradition of art practice has developed over recent decades in which artists experiment with these technologies, and the social context in which they are situated. Crucially, this practice speaks to, and participates in, wider debates and developments surrounding emerging socio-technological constructs. Such practices cross disciplinary boundaries, and, as a consequence, have an uncertain relationship to both the wider arts sector and the technology industry. This paper presents a guide to understanding this practice, and a framework for devising and evaluating such boundary-spanning works. The framework, referred to as Open Prototyping (OP), was developed by Hemment building on twenty years as Artistic Director of the FutureEverything digital culture agency and festival. Case studies include the first art commission in the UK's national IoT demonstrator and the first cultural programme in the Singapore Smart Nation initiative, both of which were conceived and curated by Hemment. The studies are examined using the OP framework to understand how they operate as boundary objects across domains. The paper concludes with reflections on the potential of such practice to shape the direction of future technology development.
AB - Recent developments in big data, cloud computing and artificial intelligence (AI) profoundly shape the human condition today, often in ways that are neither transparent, nor accountable. At the same time, a tradition of art practice has developed over recent decades in which artists experiment with these technologies, and the social context in which they are situated. Crucially, this practice speaks to, and participates in, wider debates and developments surrounding emerging socio-technological constructs. Such practices cross disciplinary boundaries, and, as a consequence, have an uncertain relationship to both the wider arts sector and the technology industry. This paper presents a guide to understanding this practice, and a framework for devising and evaluating such boundary-spanning works. The framework, referred to as Open Prototyping (OP), was developed by Hemment building on twenty years as Artistic Director of the FutureEverything digital culture agency and festival. Case studies include the first art commission in the UK's national IoT demonstrator and the first cultural programme in the Singapore Smart Nation initiative, both of which were conceived and curated by Hemment. The studies are examined using the OP framework to understand how they operate as boundary objects across domains. The paper concludes with reflections on the potential of such practice to shape the direction of future technology development.
KW - Art, Media Art, Technology, Design, Critical, Futures
M3 - Chapter (peer-reviewed)
SN - 9780367197162
SP - 270
EP - 283
BT - Routledge Companion to Mobile Media Art
A2 - Hjorth, Larissa
A2 - de Souza e Silva, Adriana
A2 - Lanson, Klare
PB - Routledge
CY - Milton
ER -