Play Poles: Towards IoT Resources for Outdoor Play

Thomas Dylan, Abigail Durrant, Gavin Wood, Sena Çerçi, Denise Downey, Jonny Scott, John Vines, Shaun Lawson

Research output: Chapter in Book/Report/Conference proceedingConference contribution


This pictorial reports on the Play Poles prototype that was designed as part of a design ethnography investigating the Internet of Things (IoT) as a resource supporting outdoor play amongst groups of children. We use illustrations and annotations derived from video data and analysis to depict gestures, actions and social interaction that are significant in understanding the qualities of the Poles as a play resource. We argue that simple functions and direct, real-time control can be used by groups of children to support fun and creativity in outdoor play, whilst also highlighting opportunities and challenges in designing IoT play resources.
Original languageEnglish
Title of host publicationProceedings of the 2019 on Designing Interactive Systems Conference
Place of PublicationNew York, NY, USA
PublisherACM Association for Computing Machinery
Number of pages13
ISBN (Print)9781450358507
Publication statusPublished - 19 Jun 2019
EventACM Designing Interactive Systems 2019: Contesting Borders and Intersections - San Diego, United States
Duration: 23 Jun 201929 Jun 2019

Publication series

NameDIS '19
PublisherAssociation for Computing Machinery


ConferenceACM Designing Interactive Systems 2019
Abbreviated titleDIS 2019
CountryUnited States
CitySan Diego
Internet address


  • play
  • children
  • field study
  • iot


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