Playing Games with Software Design

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Modern software development processes openly acknowledge what software designers have always whispered: software design is not done as a monolithic phase between analysis and implementation. Rather, the process of designing software is incremental, experimental, often concurrent, and interleaved with other activities. It is a game, in the sense that it involves strategising, exploring options, balancing objectives—and in the sense that it can be fun to do in groups!
Original languageEnglish
Title of host publicationCoordination Models and Languages
Subtitle of host publication5th International Conference, COORDINATION 2002 York, UK, April 8–11, 2002 Proceedings
EditorsFarhad Arbab, Carolyn Talcott
PublisherSpringer-Verlag GmbH
Number of pages1
ISBN (Electronic)978-3-540-46000-8
ISBN (Print)978-3-540-43410-8
DOIs
Publication statusPublished - 2002

Publication series

NameLecture Notes in Computer Science
PublisherSpringer Berlin / Heidelberg
Volume2315
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

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