Abstract
Small Provoking Games (SPG) are physical or digital serious games that intend to incite reflection, discussion, or a shift in attitude regarding a particular application domain. They are built upon the principles of reflective game design to ``produce cognitive and affective challenge'' and ``emphasise a player?s sense of purpose and aim to create exo-transformation (change in attitudes and/or practice outside the game) SPGs may be stand-alone or integrated into a more structured context such as a serious game jam, in order to provoke discussion and reflection. SPGs challenge the assumption of, and importance placed on `fun' in serious gaming, focusing more on the `serious experience' toward the goal of effective reflection and attitude-shifting as opposed to direct learning of content.
| Original language | English |
|---|---|
| Publication status | Unpublished - 2023 |
| Event | DiGRA 2023: Limits and Margins of Games - Universidad d Sevilla, Seville, Spain Duration: 19 Jun 2023 → 23 Jun 2023 |
Conference
| Conference | DiGRA 2023 |
|---|---|
| Country/Territory | Spain |
| City | Seville |
| Period | 19/06/23 → 23/06/23 |
Keywords / Materials (for Non-textual outputs)
- serious games
- game design methodology
- game jam
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