Abstract / Description of output
We give polynomial time algorithms for deciding almost-sure and limit-sure reachability in Branching Concurrent Stochastic Games (BCSGs). These are a class of infinite-state imperfect-information stochastic games that generalize both finite-state concurrent stochastic reachability games ([8]) and branching simple stochastic reachability games ([13]).
Original language | English |
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Title of host publication | 46th International Colloquium on Automata, Languages, and Programming (ICALP 2019) |
Editors | Christel Baier, Ioannis Chatzigiannakis, Paola Flocchini, Stefano Leonardi |
Publisher | Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, Germany |
Pages | 115:1–115:14 |
Number of pages | 14 |
Volume | 132 |
ISBN (Electronic) | 978-3-95977-109-2 |
DOIs | |
Publication status | E-pub ahead of print - 12 Jul 2019 |
Event | 46th International Colloquium on Automata, Languages and Programming - Patras, Greece Duration: 8 Jul 2019 → 12 Jul 2019 https://icalp2019.upatras.gr/index.php#welcome |
Publication series
Name | LIPICS |
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Publisher | Schloss Dagstuhl - Leibniz-Zentrum für Informatik |
Volume | 132 |
ISSN (Electronic) | 1868-8969 |
Conference
Conference | 46th International Colloquium on Automata, Languages and Programming |
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Abbreviated title | ICALP 2019 |
Country/Territory | Greece |
City | Patras |
Period | 8/07/19 → 12/07/19 |
Internet address |
Keywords / Materials (for Non-textual outputs)
- stochastic games
- multi-type branching processes
- concurrent games
- minimaxpolynomial equations
- reachability
- almost-sure
- limit-sure