The tromba marina is a medieval bowed monochord instrument. The string of the instrument rests on a rattling bridge that, due to the collision with the body, creates a trumpet-like sound. This paper presents a real-time implementation of a physical model of the tromba marina. The goal of the simulation is to make the instrument accessible to a larger audience. The physical model is implemented using finite-difference time-domain (FDTD) methods and non-iterative collision methods. A real-time implementation of the instrument is also presented. The simulation exhibits brass-like qualities and sounds similar to a real tromba marina, but requires further testing to validate the realism.
|Name||Proceedings of the Sound and Music Computing Conferences|