TY - JOUR
T1 - Real-time Rendering of Heterogeneous Translucent Objects with Arbitrary Shapes
AU - Wang, Yajun
AU - Wang, Jiaping
AU - Holzschuch, Nicolas
AU - Subr, Kartic
AU - Yong, Jun-Hai
AU - Guo, Baining
PY - 2010/5
Y1 - 2010/5
N2 - We present a real-time algorithm for rendering translucent objects of arbitrary shapes. We approximate the scattering of light inside the objects using the diffusion equation, which we solve on-the-fly using the GPU. Our algorithm is general enough to handle arbitrary geometry, heterogeneous materials, deformable objects and modifications of lighting, all in real-time. In a pre-processing step, we discretize the object into a regular 4-connected structure (QuadGraph). Due to its regular connectivity, this structure is easily packed into a texture and stored on the GPU. At runtime, we use the QuadGraph stored on the GPU to solve the diffusion equation, in real-time, taking into account the varying input conditions: Incoming light, object material and geometry. We handle deformable objects, provided the deformation does not change the topological structure of the objects.
AB - We present a real-time algorithm for rendering translucent objects of arbitrary shapes. We approximate the scattering of light inside the objects using the diffusion equation, which we solve on-the-fly using the GPU. Our algorithm is general enough to handle arbitrary geometry, heterogeneous materials, deformable objects and modifications of lighting, all in real-time. In a pre-processing step, we discretize the object into a regular 4-connected structure (QuadGraph). Due to its regular connectivity, this structure is easily packed into a texture and stored on the GPU. At runtime, we use the QuadGraph stored on the GPU to solve the diffusion equation, in real-time, taking into account the varying input conditions: Incoming light, object material and geometry. We handle deformable objects, provided the deformation does not change the topological structure of the objects.
U2 - 10.1111/j.1467-8659.2009.01619.x
DO - 10.1111/j.1467-8659.2009.01619.x
M3 - Article
SN - 0167-7055
VL - 29
SP - 497
EP - 506
JO - Computer Graphics Forum
JF - Computer Graphics Forum
IS - 2
ER -