Recursive Markov Decision Processes and Recursive Stochastic Games

Kousha Etessami, Mihalis Yannakakis

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract / Description of output

We introduce Recursive Markov Decision Processes (RMDPs) and Recursive Simple Stochastic Games (RSSGs), and study the decidability and complexity of algorithms for their analysis and verification. These models extend Recursive Markov Chains (RMCs), introduced in [EY05a, EY05b] as a natural model for verification of probabilistic procedural programs and related systems involving both recursion and probabilistic behavior. RMCs define a class of denumerable Markov chains with a rich theory generalizing that of stochastic context-free grammars and multi-type branching processes, and they are also intimately related to probabilistic pushdown systems. RMDPs & RSSGs extend RMCs with one controller or two adversarial players, respectively. Such extensions are useful for modeling nondeterministic and concurrent behavior, as well as modeling a system’s interactions with an environment.

We provide upper and lower bounds for deciding, given an RMDP (or RSSG) A and probability p, whether player 1 has a strategy to force termination at a desired exit with probability at least p. We also address “qualitative” termination, where p=1, and model checking questions.
Original languageEnglish
Title of host publicationICALP
PublisherSpringer
Pages891-903
Number of pages13
Publication statusPublished - 2005

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