RubikAuth: Fast and Secure Authentication in Virtual Reality

Florian Mathis, Kami Vaniea, John Williamson, Mohamed Khamis

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

There is a growing need for usable and secure authentication in virtual reality (VR). Established concepts (e.g., 2D graphical PINs) are vulnerable to observation attacks, and proposed alternatives are relatively slow. We present RubikAuth, a novel authentication scheme for VR where users authenticate quickly by selecting digits from a virtual 3Dcube that is manipulated with a handheld controller. We report two studies comparing how pointing using gaze, headpose, and controller tapping impacts RubikAuth’s usability and observation resistance under three realistic threat models. Entering a four-symbol RubikAuth password is fast:1.69 s to 3.5 s using controller tapping, 2.35 s to 4.68 s using head pose, and 2.39 s to 4.92 s using gaze and highly resilient to observations; 97.78% to 100% of observation attacks were unsuccessful. Our results suggest that providing attackers with support material contributes to more realistic security evaluations.
Original languageEnglish
Title of host publicationCHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery (ACM)
Number of pages9
ISBN (Print)9781450368193
DOIs
Publication statusPublished - 25 Apr 2020
EventACM CHI Conference on Human Factors in Computing Systems - Hawaiʻi Convention Center on the island of Oahu, Honolulu, United States
Duration: 25 Apr 202030 Apr 2020
https://chi2020.acm.org/

Conference

ConferenceACM CHI Conference on Human Factors in Computing Systems
Abbreviated titleCHI 2020
Country/TerritoryUnited States
CityHonolulu
Period25/04/2030/04/20
Internet address

Keywords / Materials (for Non-textual outputs)

  • Usable Security
  • Authentication
  • Virtual Reality

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