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Abstract
It is shown that half of the points on the diamond grid are redundant for sampling and reconstructing a bandlimited 3-D signal. This redundancy is then exploited to show that the tetrahedral digital waveguide mesh requires four times more computational density and twice the memory storage for the same approximation as a finite difference scheme on the face-centered cubic lattice.
Original language | English |
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Pages (from-to) | 925 - 928 |
Number of pages | 4 |
Journal | IEEE Signal Processing Letters |
Volume | 20 |
Issue number | 10 |
DOIs | |
Publication status | Published - 12 Jul 2013 |
Keywords / Materials (for Non-textual outputs)
- Artificial reverberation
- digital waveguide mesh
- finite difference method
- multidimensional sampling
- SIMULATION
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Dive into the research topics of 'Sampling and Reconstruction on a Diamond Grid and the Tetrahedral Digital Waveguide Mesh'. Together they form a unique fingerprint.Projects
- 1 Finished
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NESS - Listening to the future: Next-generation Sound Synthesis through Simulation
Bilbao, S. (Principal Investigator)
1/01/12 → 31/12/16
Project: Research