Abstract
In this article we present SkePU 2, the next generation of the SkePU C++ skeleton programming framework for heterogeneous parallel systems. We critically examine the design and limitations of the SkePU 1 programming interface. We present a new, flexible and type-safe, interface for skeleton programming in SkePU 2, and a source-to-source transformation tool which knows about SkePU 2 constructs such as skeletons and user functions. We demonstrate how the source-to-source compiler transforms programs to enable efficient execution on parallel heterogeneous systems. We show how SkePU 2 enables new use-cases and applications by increasing the flexibility from SkePU 1, and how programming errors can be caught earlier and easier thanks to improved type safety. We propose a new skeleton, Call, unique in the sense that it does not impose any predefined skeleton structure and can encapsulate arbitrary user-defined multi-backend computations. We also discuss how the source-to-source compiler can enable a new optimization opportunity by selecting among multiple user function specializations when building a parallel program. Finally, we show that the performance of our prototype SkePU 2 implementation closely matches that of SkePU 1.
Original language | English |
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Pages (from-to) | 62-80 |
Number of pages | 19 |
Journal | International journal of parallel programming |
Volume | 46 |
Issue number | 1 |
Early online date | 28 Jan 2017 |
DOIs | |
Publication status | Published - Feb 2018 |