Sketch: Using play to facilitate faculty–student partnership—how can you co-design a module?

Sarah Dyer, Tanya Lubicz-Nawrocka

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract / Description of output

This sketch describes a how play can be used to facilitate academic faculty-student partnership. In the case we outline, we addressed partnership for module design. We ran a workshop in which participants were challenged to design (a module as) a board game. Using play de-naturalised power relations and academic knowledge and served to create a more even playing-field in which different perspectives and understandings could be valued and engaged.
Original languageEnglish
Title of host publicationThe Power of Play in Higher Education
Subtitle of host publicationCreativity in Tertiary Learning
EditorsAlison James, Chrissi Nerantzi
Place of PublicationCham
PublisherPalgrave Macmillan
Pages299-302
Number of pages4
ISBN (Electronic)9783319957807
ISBN (Print)9783319957791
DOIs
Publication statusPublished - 2 Jan 2019

Keywords / Materials (for Non-textual outputs)

  • students as partners
  • co-designing
  • board game
  • playful spaces

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