TY - GEN
T1 - Supporting collaborative transcription of recorded speech with a 3D game interface
AU - Luz, Saturnino
AU - Masoodian, Masood
AU - Rogers, Bill
PY - 2010
Y1 - 2010
N2 - The amount of speech data available on-line and in institutional repositories, including recordings of lectures, "podcasts", news broadcasts etc, has increased greatly in the past few years. Effective access to such data demands transcription. While current automatic speech recognition technology can help with this task, results of automatic transcription alone are often unsatisfactory. Recently, approaches which combine automatic speech recognition and collaborative transcription have been proposed in which geographically distributed users edit and correct automatically generated transcripts. These approaches, however, are based on traditional text-editor interfaces which provide little satisfaction to the users who perform these time-consuming tasks, most often on a voluntarily basis. We present a 3D "transcription game" interface which aims at improving the user experience of the transcription task and, ultimately, creating an extra incentive for users to engage in a process of collaborative transcription in the first place.
AB - The amount of speech data available on-line and in institutional repositories, including recordings of lectures, "podcasts", news broadcasts etc, has increased greatly in the past few years. Effective access to such data demands transcription. While current automatic speech recognition technology can help with this task, results of automatic transcription alone are often unsatisfactory. Recently, approaches which combine automatic speech recognition and collaborative transcription have been proposed in which geographically distributed users edit and correct automatically generated transcripts. These approaches, however, are based on traditional text-editor interfaces which provide little satisfaction to the users who perform these time-consuming tasks, most often on a voluntarily basis. We present a 3D "transcription game" interface which aims at improving the user experience of the transcription task and, ultimately, creating an extra incentive for users to engage in a process of collaborative transcription in the first place.
KW - 3D interfaces
KW - Automatic speech recognition
KW - Collaborative transcription
KW - Computer-assisted speech transcription
KW - Single-player games
UR - http://www.scopus.com/inward/record.url?scp=78649232000&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-15384-6_42
DO - 10.1007/978-3-642-15384-6_42
M3 - Conference contribution
AN - SCOPUS:78649232000
SN - 3642153836
SN - 9783642153839
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 394
EP - 401
BT - Knowledge-Based and Intelligent Information and Engineering Systems - 14th International Conference, KES 2010, Proceedings
T2 - 14th International Conference on Knowledge-Based and Intelligent Information and Engineering Systems, KES 2010
Y2 - 8 September 2010 through 10 September 2010
ER -