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Abstract / Description of output
The conditions of ubiquitous computing that support an increasingly networked society, as well as the uncertainties arising from life in the new geological age of the anthropocene, are placing increasing stress upon linear models of time. Our existing everyday habits and behaviours have all been developed within epistemological paradigms in which teleologies are the norm. However network practices are beginning to demonstrate that many processes have no end, that beginnings are not necessarily where things start, and it should not be presumed that death happens after life.
This illustrated paper draws attention to the increasing instances across a variety of social practices in which concepts of future, present and past are untenable, and will explore the trauma as consumers, players and participants begin to cope with the implications upon their sense of security, boundary, time and trust. The authors introduce a series of interaction design works that capitalise on the collapse of any certainty around linear time and offer audiences models of relief such as: a clock that only works when you look at it, a random lift button, a turtle clock and a clock that prints the time of others. Each design work is complimented with a short text that extends a linked narrative connecting the practical projects to important concepts of time that have been introduced through cultural geography and philosophy.
This illustrated paper draws attention to the increasing instances across a variety of social practices in which concepts of future, present and past are untenable, and will explore the trauma as consumers, players and participants begin to cope with the implications upon their sense of security, boundary, time and trust. The authors introduce a series of interaction design works that capitalise on the collapse of any certainty around linear time and offer audiences models of relief such as: a clock that only works when you look at it, a random lift button, a turtle clock and a clock that prints the time of others. Each design work is complimented with a short text that extends a linked narrative connecting the practical projects to important concepts of time that have been introduced through cultural geography and philosophy.
Original language | English |
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Publication status | Published - 2013 |
Event | ACM CHI Conference on Human Factors in Computing Systems - Paris, United Kingdom Duration: 26 Apr 2013 → 2 May 2013 |
Conference
Conference | ACM CHI Conference on Human Factors in Computing Systems |
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Country/Territory | United Kingdom |
City | Paris |
Period | 26/04/13 → 2/05/13 |
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