Abstract
We describe an extension of a mechanics problem solving program to the set of “roller coaster” problems, i.e. problems about the motion of a particle on a complex path. The reasoning strategy adopted by the program is described and compared to earlier work in this domain. Conclusions are drawn about the representation of motion and prediction. Questions are raised about Frames and Multiple Representations.
Original language | English |
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Journal | Artificial Intelligence |
Volume | 10 |
Issue number | 2 |
DOIs | |
Publication status | Published - Apr 1978 |